Set and environment design for a short film I’m in the process of developing, about an overbearing scientist who realizes he can manipulate mysterious creatures to his will. Both settings will undergo a second detail overhaul, adjusting lighting, materials, and the overall quality of assets. Made using Autodesk Maya 2017 and the Arnold render engine.
Over the course of this semester I’ve mainly improved in two ways. I’ve gotten much better at working in groups after tackling a group animation recently, and I’ve also gotten much more aware of how to make quality motion. The second project of the semester in which we had to emphasize acting and facial emotion in a shot really helped me with understanding subtlety and emphasis. Continue reading
Final Draft – http://18.104.22.168/
Adobe X-D Draft – https://xd.adobe.com/view/dcdb77a0-5d17-4fc4-8455-7dac0a426086/
Dreamweaver Draft 1 – https://portfolio-site.netlify.com/
Adobe X-D Draft – https://xd.adobe.com/view/a96844f8-2762-4606-b0d1-07f420ed850f/
Kasey Hall animated this shot using the ‘Cody’ dog rig for Maya. Her character discovers a pencil-like object on the ground, and curiously investigates it. Continue reading