Monthly Archives: April 2016

Figure and Motion – Creation Comic

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Adobe Photoshop, Bristol Board, 2016 This comic chronicles the events shortly after the creation of the world as according to the Maasai tribe of central Africa. With so much material to run through, I chose to represent the story through a … Continue reading

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Figure and Motion – Self Portrait

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Charcoal on Watercolor Paper, 22″ x 30″, 2016 My goal for this portrait was to not only represent my physical face, but to also convey my interest in slightly unsettling biological manipulations. The portrait does not grimace or turn away from the multitude of hands … Continue reading

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Maya Caricature – Legs/Shoes

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Figure and Motion – Journal #10

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Maya Caricature – Torso/Arms

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3D Design and Color – Marionette

Balsa Wood, Gouache Paint, String, Feathers, 2016 Wood is particularly particular as a material because it is organic, a feature which influenced my character’s design. There are multiple elements which celebrate the human body, such as the clearly visible path … Continue reading

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Figure and Motion – Journal #9

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