Monthly Archives: September 2017

Interactive Media – Stormrunner

Obstacle-dodging game built in Unity using uScript and C++. In order to survive the storm of the century, the player has to reach an underground storm garage while using a built in doppler radar to avoid lightning strikes. The up … Continue reading

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Meet Mat: Berlin Wall Edition

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Modeling/Texturing Chess Piece

This gallery contains 3 photos.

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Production Projects

    For my next project I’d like to make a documentary where I interview professors, asking them about how they got where they are now and about interesting moments in their lives.

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Game Jam Write Up

During this semester’s game jam we designed a videogame in 48 hours, with the prompt being ‘Urban Legends.’ Our team focused on the legend of the Jersey Devil, and my contributions focused on the design and construction of our monster. … Continue reading

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Game Interaction Write-Up

By far the game I’ve invested the most time into has been Civilization 5. Although my computer’s directional buttons are useful for navigating the map, effectively all my interaction with the game is done through a laptop trackpad. The game … Continue reading

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