Category Archives: Time-Based

Advanced Animation Self Critique

Over the course of this semester I’ve mainly improved in two ways. I’ve gotten much better at working in groups after tackling a group animation recently, and I’ve also gotten much more aware of how to make quality motion. The … Continue reading

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Advanced 3D Animation – Peer Critique

https://cassaundrahall.wordpress.com/2017/03/02/the-thing/ Kasey Hall animated this shot using the ‘Cody’ dog rig for Maya. Her character discovers a pencil-like object on the ground, and curiously investigates it.

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Aidan R. Wilson – Demo Reel 2017

Here’s my new Demo Reel for 2017! Music – “Going Higher” by Bensound Bensound.com

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Advanced 3D Animation – Emotions

https://vimeo.com/206433984 Made using the Norman rig for Autodesk Maya 2017. The scene depicts a character switching between two emotions, aloof and forlorn. At first he does not care whatsoever about whatever he is supposed to be listening to, but eventually … Continue reading

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Advanced Animation – ‘Oxbarrow’ Rig

Autodesk Maya, 2017 Model of an ox mixed with a wheelbarrow, rigged in autodesk maya and textured in zbrush.

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Interactive Authoring – Logographic

Participants are encouraged to treat this as a ‘public diary’ in which every word that is typed receives an individual image result from Flickr.com. Sentences become pockets of vibrating, layered images, which are loosely representative of words chosen by the … Continue reading

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Intermediate Animation – Boulder Push

Made using Autodesk Maya and the Arnold rig

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