Tag Archives: Maya
After the initial classroom review, I focused on designing a few symbols to represent the character’s actions in the game, as well as constructing a complete 2D rig in maya. The rig was built out of overlaying image planes that … Continue reading
Set and environment design for a short film I’m in the process of developing, about an overbearing scientist who realizes he can manipulate mysterious creatures to his will. Both settings will undergo a second detail overhaul, adjusting lighting, materials, and … Continue reading
https://cassaundrahall.wordpress.com/2017/03/02/the-thing/ Kasey Hall animated this shot using the ‘Cody’ dog rig for Maya. Her character discovers a pencil-like object on the ground, and curiously investigates it.
https://vimeo.com/206433984 Made using the Norman rig for Autodesk Maya 2017. The scene depicts a character switching between two emotions, aloof and forlorn. At first he does not care whatsoever about whatever he is supposed to be listening to, but eventually … Continue reading
Autodesk Maya, 2017 Model of an ox mixed with a wheelbarrow, rigged in autodesk maya and textured in zbrush.
Made using Autodesk Maya and the Arnold rig